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Track rendering tips (help!)


Home Forums Electronic Music Production 101 Track rendering tips (help!)

This topic contains 9 replies, has 7 voices, and was last updated by Avatar of Dre-Stortion Dre-Stortion 5 years, 8 months ago.

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • #23346
    Avatar of Hosea
    Hosea
    Member

    Hey Brothers n Sisters,
    I have a track all finished and ready to demo but one problem, It sounds perfect in FL10 but when I render the track even in the highest settings [512 point re-sampling * 32 bit wav float * disabled max poly * alias free ts404] and diff formats [mp3 * ogg* wav] it still comes out muddy in the rendered version.
    Any tips?

    #37919

    Rodimus
    Keymaster

    thats very strange…

    #37918
    Avatar of Hosea
    Hosea
    Member

    @djrodimus wrote:

    thats very strange…

    :? yes…yes it is lol
    any ideas?

    #37920
    Avatar of BeyondEarth
    BeyondEarth
    Member

    High output clipping maybe? Are you running any mastering plug-ins?

    #37921

    Rodimus
    Keymaster

    Doh I bet thats it

    #37922
    Avatar of BeyondEarth
    BeyondEarth
    Member

    Did you ever figure it out?

    #37925

    use a wave file
    stereo
    48000 sample rate
    32 or 64 bit depth (the higher the better)
    don’t use 16 bits or
    don”t use a dither( if you know what your doing with it )

    and us’ high quality samples
    use full range headphones with no boots

    #37926
    Avatar of Dre-Stortion
    Dre-Stortion
    Member

    It’s probably your mix. put a slight high pass on all sounds except for the bassline and the kick drum. That should clean things up. I would like to hear that track.

    #37923
    Avatar of djeternal
    djeternal
    Member

    I would go with your mix. I have nex=ver met a person that can get there mix in the first try. I own a label I have a little over 16 artist from all over ther world and I send them back all the time for mix problems when I go to mastering. what are you using for monitors and do you have a sub set up with it.

    #37924
    Avatar of BenWalker
    BenWalker
    Participant

    FL studio have 2 version of 32 bit float: 32 bit float 0.24 and 32 bit float 16.8. I had many problems with 32bit float 16.8 every time but 32 bit float 0.24 is working good every time with 64-point sinc and TS404.

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